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Changing map name
using notepad to add vehicles and object names
Making your own mod
RFA extractor/maker
Changing Music and more...
Editing tools
MB Mapeditor 1.2/editor42
changing loadscreen pictures
using co-op / bots
Desert Combat conversion for RTR maps
Desert combat conversion BF1942 maps
get RTR vehicles to show up in game
Battlecraft
vehicle spawn times and misc stuff
easy texturing...
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here we will tell you how to take a co-op map and change the vehicles and have them work when you play a co-op game..might not be the correct way but works for me ...changing spawnpoints or controlpoints can be tricky if you get out of the bots pathfinding area..
this is for any map that already has coop feature and all you've done is edit the terrain and moved objectspawns around..dont know about maps made from scratch...)ok you changed some vehicles around ...if you don't do this when you choose co-op all the origional spawn vehicles will show up.
the conquest folder is where everything is saved when using map editor 1.2..
now open note pad and go to c:/bf1942levels/my_new_map now open the conquest folder in there it looks like this controlpoint.con controlpoint.con.bak controlpointtemplate.con objectspawn.con objectspawn.con.bak objectspawntemplate.con soldierspawn.con soldierspawn.con.bak soldierspawntemplate.con spawnpointmanagersetting.con
now open another note pad but this time open the singleplayer folder now you want to copy from the conquest folder to the singleplayer folder say you changed the objects/vehicle placement(trees and buildings dont matter) so with both notepads open conquest/singleplayer copy the objectspawn.con file from the conquest folder then delete the one in the single player then paste the objectspawn.con in there then do the objectspawntemplate.con also dont worry about the .bak file do the same if you changed the soldierspawns or control points
now when you play co-op it should have everything you added or deleted..
Using Battlecraft to do coop maps
first extract the map your editing
now rename it to what you want your map name to be
now repack your newly named map and put in the levels folder
now open BC and the map should be the map listing
do whatever to the map then when your all done save it,now reextract your map and now you have to copy the .cons from the conquest folder to the singleplayer folder
controlpoint.con controlpointtemplate.con objectspawn.con objectspawntemplate.con soldierspawns.con soldierspawntemplates.con soldierspawnmanager.con
once your done repack your map and put in the levels folder and play...for converting to DC just do as the DC conversion for bf1942 maps and or making a map work "in"your mod for a map that only goes in DC
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